Shift At Midnight Patch Notes: All Updates to Sep 2026
Updated 2026-09-03 · Steam Shift At Midnight
The newest Shift At Midnight patch is the 1 September 2026 update, "30 NEW CUSTOMERS + MORE", which added 30 customers, a purchasable chainsaw and security cameras for Endless Mode. Counting from the 22 July 2026 launch there have been four content and balance patches in total, all written by solo developer Bun Muen on the game's Steam announcements page. This page lists every one of those Shift At Midnight patch notes in reverse order, condensed to the changes that actually alter how a shift plays.
Everything below is paraphrased from the official Steam announcement posts, the authoritative record for this game. Nothing on this page is taken from community write-ups, so if a change is not listed here it has not been announced by the developer.
Every update at a glance
| Date | Update | Headline change |
|---|---|---|
| 1 Sep 2026 | 30 NEW CUSTOMERS + MORE | 30 customers, chainsaw, Endless Mode security cameras |
| 28 Aug 2026 | Dead By Daylight bundle and sale | Store promotion, no gameplay changes |
| 20 Aug 2026 | 15 CUSTOMERS + BUG FIXES | 15 customers, Steam Cloud saves, price equalisation |
| 29 Jul 2026 | BALANCING + BUG FIXES | Rakes added to Endless Mode, second gun |
| 23 Jul 2026 | 6 PLAYER LOBBIES + FIXES | Lobby cap raised to 6, Marionette nerfed |
| 22 Jul 2026 | Launch | Release on Steam, Xbox and Xbox PC Game Pass |
Across the two customer drops the roster grew by 45 faces, which is why the customers list is far longer now than it was at release.
1 September 2026: 30 NEW CUSTOMERS + MORE
The largest patch so far, and the one that reshaped Endless Mode.
- 30 more customers, available in both Story Mode and Endless Mode.
- A chainsaw joined the buyable melee weapons, and the patch note states it is now required for the Locked And Loaded achievement. What that achievement asks for beyond owning the chainsaw is not confirmed yet, since no official post spells out its conditions. See achievements for the rest of the list.
- Security cameras arrived in Endless Mode. They feed to the store computer and let you watch the tree line for anything walking out of the forest.
- Pets became purchasable for the store in Endless Mode.
- Customer patience was switched back on in Endless Mode after being removed in July.
- The Endless Mode storage room now starts the first shift with two bear traps and two planks already inside.
- The bear trap purchase limit went from two to three.
- Quota, personal funds and pet details were stripped out of the Endless Mode End Of Day Report.
- Emails were turned off in Endless Mode.
- A batch of bug and crash fixes.
The developer closed the post by saying the next update aims to bring more spooky content to Endless Mode.
28 August 2026: Dead By Daylight bundle and sale
A storefront announcement, not a build update: the game went on sale and was paired with Dead By Daylight in a 10% bundle that stacks with other discounts. No gameplay changed.
20 August 2026: 15 CUSTOMERS + BUG FIXES
- 15 new customers for Story Mode and Endless Mode.
- Individual volume sliders for each player, which matters a lot in proximity chat lobbies. More on that in multiplayer.
- Steam Cloud saves.
- Product prices were equalised so that reaching the true ending relies less on luck. If you are chasing that outcome, endings covers the requirements.
- Fixed start-of-shift notes that were not being randomised properly.
- Fixed UI and world problems that only showed up in non-English languages.
- More bug and crash fixes.
29 July 2026: BALANCING, BUG FIXES AND A BITTA CONTENT
- A second gun can be bought in the store and used during normal store hours.
- Rakes were introduced to Endless Mode and post-story play. The developer describes them as creeping out of the forest, and says you have to shoot them before they reach the playable area or something bad follows. See monsters for what they do once they arrive.
- Customer patience was removed from Endless Mode and post-story play. As noted above, the 1 September patch reversed this.
- Assorted bug and crash fixes.
This patch is why Endless Mode plays so differently from the 13 story shifts; endless mode explains how to unlock it.
23 July 2026: 6 PLAYER LOBBIES + FIXES
A day-one patch, released the day after launch, mostly aimed at bugs and one very requested change.
- Lobby creation gained a maximum player count option of 6. The developer was blunt about it: the game was built and marketed around 3 players, a bigger lobby will get chaotic, and it is not recommended for a first playthrough. The option exists anyway.
- Fixed players in Russia being unable to create joinable lobbies.
- Marionette health was lowered.
- The Jack in the Box was made louder.
- The profanity filter was removed.
- Various smaller fixes.
The post also flagged the next priority as fixing players who crash and then cannot interact with the cursor or buttons afterwards.
22 July 2026: launch day
There are no patch notes for launch day itself, so the reference point is the 10 July 2026 release-date announcement that confirmed the 22 July date and spelled out what would ship. Shift At Midnight arrived on Steam, Xbox and Xbox PC Game Pass. Crossplay was announced for the Xbox and Game Pass versions only, with Steam players limited to other Steam players.
That same post set the launch shape of the game: Story Mode at 13 nights with a handful of endings, and Endless Mode locked behind finishing the story and labelled a beta. Every change listed above is measured against that starting point.
What changed for Endless Mode specifically
Endless Mode has taken the bulk of the post-launch work. Tracking it in one place:
| Change | Patch | Status now |
|---|---|---|
| Rakes emerging from the forest | 29 Jul | Active |
| Patience removed | 29 Jul | Reversed on 1 Sep |
| Patience re-enabled | 1 Sep | Active |
| Security cameras on the computer | 1 Sep | Active |
| Purchasable store pet | 1 Sep | Active |
| Free bear traps and planks on shift one | 1 Sep | Active |
| Bear trap cap raised to three | 1 Sep | Active |
| Quota and funds removed from the day report | 1 Sep | Active |
| Emails disabled | 1 Sep | Active |
Story Mode, by contrast, has only received the 45 new customers and the price equalisation that affects the true ending.
What is coming next
The 1 September post promised more spooky Endless Mode content next, with no date. The pre-launch roadmap of 10 July 2026 said Endless Mode would keep getting exclusive customers, traps and new detection methods through the rest of the year, and mentioned a Steam-only public server browser. That browser has not appeared in any patch notes yet, so treat it as announced but unconfirmed.
No patch has changed the number of story shifts or the set of endings, and the only achievement change on record is the chainsaw becoming a requirement for Locked And Loaded.
Sources and last check
Checked 3 September 2026. Every patch detail on this page comes from six official Shift At Midnight announcements by Bun Muen, all listed in the sources above and all hosted at steamcommunity.com/games/3722330/announcements: the 1 September "30 NEW CUSTOMERS + MORE" post, the 28 August Dead By Daylight bundle and sale post, the 20 August "15 CUSTOMERS + BUG FIXES" post, the 29 July balancing post, the 23 July 6-player lobby post, and the 10 July release-date post that confirmed the 22 July launch, the platforms, the crossplay rules and the post-launch roadmap.
None of the facts above are community-reported or player-tested; all of them are developer statements. Where a post is vague, such as the exact conditions of the Locked And Loaded achievement or the timing of the promised server browser, this page says so rather than filling the gap.
Sources
- https://steamcommunity.com/games/3722330/announcements/detail/1842212951313679
- https://steamcommunity.com/games/3722330/announcements/detail/1842212951303851
- https://steamcommunity.com/games/3722330/announcements/detail/1841579228665914
- https://steamcommunity.com/games/3722330/announcements/detail/1839676055883047
- https://steamcommunity.com/games/3722330/announcements/detail/1839041357027013
- https://steamcommunity.com/games/3722330/announcements/detail/1837955055356775